Katie Holmes pulled out all the stops on the red carpet for the premiere of George Clooney's new film Gravity, by wearing this £2,185 Azzedine Alaïa textured stretch knit dress which left her looking tickled pink. Paired with Michael Kors snakeskin pointed pumps this strawberry pink pleated dress showed off her rosy glow and flattered her figure to perfection.The fit and flare dress is pleated around the hem, and the stretch texture is typical of an Alaïa creation.The term "virtual reality" was first used in a science fiction context in The Judas Mandala, a 1982 novel by Damien Broderick. AR is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software.The additional software-generated images with the virtual scene typically enhance how the real surroundings look in some way.The English translation of this book, published in 1958 as The Theater and its Double, is the earliest published use of the term "virtual reality".The term "artificial reality", coined by Myron Krueger, has been in use since the 1970s.French avant-garde playwright Antonin Artaud took the view that illusion was not distinct from reality, advocating that spectators at a play should suspend disbelief and regard the drama on stage as reality.
The consortium subsequently developed X3D from the VRML framework as an archival, open-source standard for web-based distribution of VR content.Laurence Manning's 1933 series of short stories, "The Men Who Awoke"—later a novel—describes a time when people ask to be connected to a machine that replaces all their senses with electrical impulses and, thus, live a virtual life chosen by them (à la "The Matrix", but voluntary, not imposed). Weinbaum's 1935 short story "Pygmalion's Spectacles" describes a goggle-based virtual reality system with holographic recording of fictional experiences, including smell and touch.Morton Heilig wrote in the 1950s of an "Experience Theatre" that could encompass all the senses in an effective manner, thus drawing the viewer into the onscreen activity.Independent production of VR images and video has increased by the development of omnidirectional cameras, also known as 360-degree cameras or VR cameras, that have the ability to record in all directions, although at low-resolutions or in highly compressed formats for online streaming.
Elements of virtual reality appeared as early as the 1860s.
Current VR technology most commonly uses virtual reality headsets or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual or imaginary environment.